Never lose your progress with the built-in server-side save system. Accomplish meaningful secondary objectives that will benefit your progression. Learn that every window is a threat thanks to the custom urban combat AI. Monitor and work alongside, or against, independent guerrilla forces. Combat aggressive and cunning hostile forces who react and adapt to your actions. Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
Build the FOB of your dreams with an in-game 'what you see is what you get' system. Purchase both infantry and vehicles (both ground and air) using three different types of physical resources supplies, ammunition and fuel. Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps. Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area. Start a LAN Multiplayer session, select your mission and start it up. You must save the scenario, then export it to Multiplayer, as respawning is not available in Singleplayer. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area. Now that youve got your respawn marker, youve set the multiplayer respawn parameters, you may test the scenario.
The area has fallen to the enemy, and it is up to you to take it back. This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug.